Get the triple fire rate upgrade for sure! NOT the fast-pop one. Midgame they are incredible once you have the 2/2 upgrades to make them fire area effect and pop bloons. With the Apprentice Building active they are much stronger and start with a bouncing zap effect that lets you spam them with minimal upgrades and be quite powerful. However, they are relatively weak lategame vs MOABs. They are small and space efficient and highly upgradable. At pro level it gains double the firepower, tossing a piercing spear and coconut at the same time.įor the midgame, Apprentices are powerful and can take out ANY kind of bloon which is important. The Tribal Turtle is also quite strong and gives you a decent tower for no cash, which lets you ramp up Farming ASAP. After buying 50 of them, they spawn mini-bushes periodically making them twice as effective roughly. The bush is useful mid/endgame too since it provides a lot of 'virtual health' if you mess things up. Putting 1 of these at the exit point means you can literally keep all 650 starting cash, use 1 dart tower and this agent and be able to rush a Banana Farm asap.
The Bloon Bush special agent is very strong as well. The catapults just aren't very good unless you have a long line of bloons and can position perpendicular to them for a long alley. I tend to use multiple Darts with the triple upgrade. Its drawback is meaningless since I dont like ninja towers and getting free towers at 1,10,20,30, means you effectively start with 200 free cash. I highly recommend using 2000 monkey bucks when you get them to max out the Dart Tower building and keep it active.
With 2 range upgrades and the triple-dart upgrade, it kills 9 bloons at long range and shoots really fast. The Dart Tower is one of the most efficient in the game.